Ranks of mighty charioteers thunder behind them, their ornate armour and weapons of war a gleaming example of the power and prestige they once knew in life. Though none had the audacity to surpass the majesty of the Great Pyramid of Settra, ever-bigger monuments were raised to honour the achievements of the kings. The main component of the Tomb Kings' armies consists of legions of light infantry, skilled archers, swift cavalry and mighty charioteers. For hundreds of years, the Priest Kings continued to rule Nehekhara, but the corruption of Nagash had forever tainted the land, and it never truly recovered. [1e], In ancient Nehekhara, a ruler was only as powerful as his force under arms. [1f], From beneath these behemoths, all manner of grotesque and unliving creatures crawl towards their enemy, as if they were called forth by the desert itself. Saved from artstation.com. To face the defiant Priest Kings, Nagash used his infernal powers to raise a legion of Skeleton Warriors. In campaign, he leads the Khemrifaction. In life he ruled all of Nehekhara through his iron will, and in undeath he continues that tradition. They studied all aspects of death, and over the years they learned much, and their powers grew. Under his leadership, the living legions of Nehekhara never yielded, and finally, during the Battle of the Golden Skull, the Undead hordes of Nagash were repulsed from Nehekhara. He is a ruthless leader whose thirst for conquest knows no bounds. Ces légions immortelles sont dirigées par des conquérants mégalomanes dont les dynasties ont traversé les éons. Settra's revenge was almost at hand.[1d]. Without pause, Khagul's bodyguard launched themselves at the assassin, but the figure opened its mouth and vomited forth a surge of insects that drowned them beneath chitinous bodies. Warhammer 2 DLC esSettra l’Impérissable, la Haute Reine Khalida, Khatep le Haut Hiérophante et Arkhan le Noir.t annoncé pour le 23 Janvier.Settra l’Impérissable, la Haute Reine Khalida, Khatep le Haut Hiérophante et Arkhan le Noir. 2 x Tomb Guard w/ Halberds. Drawing them to him, Nagash welcomed the Vampires, and they became his dark captains. As Settra lay dying, full of anger, spite, and pride to his very last breath, the priests of the Mortuary Cult promised him a golden paradise that, upon his awakening, he would rule for millions of years. However, protected and shielded to a degree by the wards and incantations placed upon their pyramids and necropolises, Nagash's spell affected the long-dead kings and their buried legions differently. Khagul commanded a great horde of Chaos, for his fame was such that tribesmen and warbands from leagues around flocked to his blood-drenched warbanner. As best he could, Khatep told Settra of the spell that the foul Nagash had cast, cursing Nehekhara for all time.[1d]. Following Settra's death, many dynasties came and went. They saw in Nagash's sorcery the means not only to dominate all of Nehekhara, but also the chance to live forever and sever their dependence on the Mortuary Cult.[1d]. In the wake of the volley, vast flocks of Carrion descended upon the wounded and the dying, razor-sharp beaks tore open throats and bellies.[1d]. [1d], Necrotects directed the construction as Liche Priests oversaw the mummification rituals that the Priest Kings believed would one day lead to their resurrection. The broken corpses of countless slaves were built into its foundations, and mystic sigils of power were woven into the Black Pyramid's walls. The figure clutched a dagger in one hand, and his leering skull seemed to stare into Khagul's very soul. In their research, the priests learned much, and they used their powers to extend Settra's life far beyond its natural span. Almost the entirety of this conquered wealth was spent in raising larger legions of soldiers and in the construction of ever-more elaborate tombs and monuments.[1d]. https://totalwarwarhammer.gamepedia.com/Settra_the_Imperishable?oldid=84660, Casualty replenishment rate +10% for Tomb Guard and Skeleton Chariot units, Settra is a great leader, bringing bonuses to. Character Illustration. + Sa puissances était telle qu'il reforma et ramena ses prêtres, sachant qu'ils lui avaient menti à lui et avaient gardé une partie de leurs puissances pour eux-même. He was a vain and egotistical man, and demanded not only the obedience of his subjects but also their absolute adoration. The King of Nehekhara turned to his Liche Priests and ordered them to awaken his vassal kings; the combined might of Nehekhara's armies was going to war. Settra is the easiest King to start off with, with strong faction effects for growth and public order. Worse, Settra knew that death might rob him of all he had achieved; his lands, his people and his power. Norsca being a land renown for some of the greatest warriors in the world, horrific monsters and daemons, and Chaos energies around every corner could not save them from Settra slaughtering his way across their country to punish those who dared to steal from him. His Skeleton Warriors broke into Khemri's royal palace and dragged Alcadizaar away to rot in a dungeon cell. The god-like Ushabti, towering Necrolith Colossi and powerful Khemrian Warsphinxes were awakened, ready to be directed to war. It was not just the culture of Nehekhara that changed as the Mortuary Cult grew in power; as the Nehekharans' obsession with death flourished, the architecture and landscape of the Great Land irrevocably changed as well. Only the armoured warriors of the Chaos host stood their ground, and they fought against Khemri's war-statues in a clash of steel and stone, but when Settra's chariot legions smashed into the Chaos Warriors' flanks, they too were massacred. They were holy men, alchemists, apothecaries, daemonologists and much more.[3c]. With it, Nagash had finally unlocked the secret of eternal youth. They retain only the most pertinent aspects of their former lives: the endless years of training and discipline, the martial skills honed on countless fields of battle and, above all else, their oaths of fealty to their king. Before Valgar could enjoy his victory, Settra's body exploded into a ravenous swarm of beetles that stripped the chieftain's flesh from his bones before flying back to the Great Pyramid of Khemri to regenerate the Tomb King's immortal form. Together, they led Settra's elite Tomb Guard and quickly carved a path through the rival Skeleton legions. Art. Before being mounted, Settra begins as a melee infantry unit. Settra initially saw the rise of Nehekhara and got to see it in all of its glory. Warhammer Wiki is a FANDOM Games Community. There was much rejoicing throughout Nehekhara, though the evil sorcerer himself still walked the land.[1d]. The legions of Nehekhara fight one another once more. [1b], Alongside these mighty rulers are their trusted advisors, an ancient caste of religious figures known as the Liche Priests. As the game goes on and you unlock stuff you really power up. The High Kings, the rulers of Nehekhara (usually of Khemri) who commanded the loyalty of the lesser kings of the other cities, are as follows. A mighty ceremonial chamber of the Tomb Kings. With creations such as these fighting at their side, the living warriors of Nehekhara were emboldened, and they crashed into the Undead legions with devastating force.[1d]. This state of affairs has remained the same into the modern day, where they continually fight amongst themselves, against other nations and against the resurrected Nagash. However, the tribute exacted by Khemri was so great that the poverty-wracked cities of Nehekhara had begun to fall into ruin. The mummified kings rose from their resting places. Settra, known by many godly titles such as the Imperishable, Khemrikhara, The Great King of Nehekhara, King of Kings, Opener of the Way, Wielder of the Divine Flame, Punisher of Nomads, The Great Unifier, Commander of the Golden Legion, Sacred of Appearance, Bringer of Light, Father of Hawks, Builder of Cities, Protector of the Two Worlds, Keeper of the Hours, Chosen of Ptra, High Steward of the Horizon, Sailor of the Great Vitae, Sentinel of the Two Realms, The Undisputed, Begetter of the Begat, Scourge of the Faithless, Carrion-feeder, First of the Charnel Valley, Rider of the Sacred Chariot, Vanquisher of Vermin, Champion of the Death Arena, Mighty Lion of the Infinite Desert, Emperor of the Shifting Sands, He Who Holds The Sceptre, Great Hawk Of The Heavens, Arch-Sultan of Atalan, Waker of the Hierotitan, Monarch of the Sky, Majestic Emperor of the Shifting Sands, Champion of the Desert Gods, Breaker of the Ogre Clans, Builder of the Great Pyramid, Terror of the Living, Master of the Never-Ending Horizon, Master of the Necropolises, Taker of Souls, Tyrant to the Foolish, Bearer of Ptra's Holy Blade, Scion of Usirian, Scion of Nehek, The Great, Chaser of Nightmares, Keeper of the Royal Herat, Founder of the Mortuary Cult, Banisher of the Grand Hierophant, High Lord Admiral of the Deathfleets, Guardian of the Charnal Pass, Tamer of the Liche King, Unliving Jackal Lord, Dismisser of the Warrior Queen, Charioteer of the Gods, He Who Does Not Serve, Slayer of Redditras, Scarab Purger, Favoured of Usirian, Player of the Great Game, Liberator of Life, Lord Sand, Wrangler of Scorpions, Emperor of the Dunes, Eternal Sovereign of Khemri's Legions, Seneschal of the Great Sandy Desert, Curserer of the Living, Regent of the Eastern Mountains, Warden of the Eternal Necropolis, Herald of all Heralds, Caller of the Bitter Wind, God-Tamer, Master of the Mortis River, Guardian of the Dead, Great Keeper of the Obelisks, Deacon of the Ash River, Belated of Wakers, General of the Mighty Frame, Summoner of Sandstorms, Master of all Necrotects, Prince of Dust, Tyrant of Araby, Purger of the Greenskin Breathers, Killer of the False God's Champions, Tyrant of the Gold Dunes, Golden Bone Lord, Avenger of the Dead, Carrion Master, Eternal Warden of Nehek's Lands, Breaker of Djaf's Bonds, and so much more, is the mighty and absolute sovereign ruler of all Nehekhara, an ancient and powerful warrior-king who ruled a large and powerful Empire some two-thousand five hundred years before the birth of the Barbarian Hero Sigmar Heldenhammer and the founding of the Empire. Settra, like the rest of the Tomb Kings, is clearly inspired by the pharaohs of Ancient Egypt. Nehekhara was a land of many war-torn kingdoms. Ruinae Retroque Rursus. Tomb Kings hæren. Though an arrogant, cruel tyrant, under his 150 years of leadership Nehekhara entered a golden age. The living of Nehekhara perished long ago in a single, mournful night, and in their absence, the dead stirred from their graves and claimed the land anew.[1a]. In Age of Sigmar, as of February 2016, the entire Tomb Kings faction was squatted, with the entire model range being moved to the "Last Chance to Buy" section, including Settra. After a long trek across the Hellwyrm Glacier, Settra's legions clashed with the warhost of Khagul Bloodfist, the last and most powerful of the Marauders and the one who had stolen Settra's crown all those many years before. Overall tomb kings you need to rush a few provinces early on, and then hold on and tech for a bit. Tomb King Settra the Imperishable High Queen Khalida Neferher Generaler og hærførere. Ancient, emotionless and spiteful to all those that have slighted them, woe betide those foolish enough to stand before their silent onslaught.[1a]. Under his wise and charismatic leadership, Alcadizaar bound the Great Cities under his rule, and Nehekhara began to prosper once more. He is a ruthless leader whose thirst for conquest knows no bounds. ABILITIES The Tomb … No expense was spared in paving the path for immortality, and the splendour, wealth, and power of Nehekhara was breathtaking to behold. Settra's warhost collided with the iron-clad Warriors of Chaos across the entire length of the northern lands. He also ordered many [[Tomb Kings]] to return to their chambers and await the call to return to life, for they would only raise unrest and disturb the peace. It was with bitter disappointment that Settra realized that even if he were to live a hundred years, there would still be realms beyond his grasp.[1d]. The armies of Alcadizaar the Conqueror, the greatest Priest King since Settra the Great. Fantasy Mermaid. Settra struck down dozens of lesser Tomb Kings who stood against him, powdering their bones to dust and destroying them utterly. After a titanic battle, Nagash's forces were defeated by the combined might of the Army of the Seven Kings. A powerful curse hangs over the mummified royalty of Nehekhara, striking down those who seek to do them wrong. The Priests of the Mortuary Cult grew to eclipse all other religious cults within the lands of Nehekhara, elevating their authority and position over all of Nehekharan society. The city streets were choked with corpses as fully nine-tenths of the Nehekharan population perished. [1b], Many archers were also buried with their masters, together with huge stockpiles of magically blessed arrows. Soon, in the deserts beyond each city stood sprawling necropoli, veritable cities of the dead. Settra the Imperishable is the greatest of all of the Tomb Kings. After Settra embarked upon his impossible quest of gaining true immortality for all time, the entire social order of Nehekhara became preoccupied with the very nature of Death and the Afterlife. Khagul's blood burst forth in an arterial spray, and he slumped to his knees. However, not all inhabitants in the Realm of Souls would be afforded such luxury, for in the lowest levels, the cursed and the damned would be subject to an eternity of torture for their sins. All believed the right to rule the land was solely theirs, and none would relinquish their perceived power. The Chaos Champion had just finished dismembering a Tomb Scorpion when he was suddenly enveloped by a swarm of black beetles, which obscured his vision before coalescing into a shape resembling that of a man. In the intervening years, Khagul's victories had seen him become a mighty Champion of Chaos, imbued with the power of Dark Gods whose names men fear to speak. At the head of the funeral procession strode Nekaph, Settra's most loyal servant, mummified at the right-hand side of his beloved king, in order to send him in the next life. Settra listened with a barely controlled rage simmering within him. The priests of Khemri did as Settra bade them, and for years they brewed potions, recited incantations, and travelled into unknown lands in search of the secret to overcoming death. It is said that these people were so favoured by the heavens that Ptra himself bestowed upon them the fertile land that would later be called Nehekhara. And finally, above these unliving warriors, towering war constructs carved in the image of monsters and gods stride towards the battleline, ready to enact the demand for slaughter given to them by their unliving master. Their bodies, already extended far beyond their natural span, were unaffected by Nagash's spell. The Bretonnians and other tomb kings usually wont attack you (at least they didn't on my hard playthrough) but watch out for rogue armies and Arkhan in the northwest and the Woodelves in the south, they like to occasionally attack undefended settlements. Through them, Nagash began a new offensive against Nehekhara, and the two sides fought numerous battles -- the outcomes of which would pave the way for the necromancer's inevitable return. The snow plains were littered with the bodies of the dead, and from amidst the corpses Settra retrieved the bloodstained Crown of Nehekhara. They had gained unprecedented power and enjoyed dominion over the lands of Nehekhara second only to that of the royalty themselves, and they were reluctant to give that status up. [1d], During this time, the Great Land was stricken with drought and plague. Settra desires to restore Nehekhara to its former glory and to expand his realm as he did in life- through conquest. [1d], Every Priest King demanded that his pyramid outdo the efforts of his predecessors in order to prove his superiority. Settra is as ruthless and tyrannical a ruler as can ever be, whose thirst for conquest and power is only matched by that of Nagash himself. Vast legions of battle-hardened soldiers marched across the land of Nehekhara, and no mercy was shown to those who would dare oppose his might. Tomb Kings Settra the Imperishable Settra is by far the greatest of all of the Tomb Kings that are available in the pack. In this epic Tomb Kings battle at the Black Pyramid of Nagash, Settra the Imperishable faces off against the Great Necromancer on Total War Warhammer. Such was Nagash's hatred of Alcadizaar, who had thwarted his plans for so long, that he spared the imprisoned king to witness the horrifying fate that had befallen his former kingdom. He can either be armed with a Dynastic Blade and carry a Royal Tomb Shield, or wield a two- handed Monarch’s Great Blade. Kings, Princes, and Settra have "My Will Be Done". Settra leading his legions against the petty and unworthy kings of Nehekhara. 2 x Heirotitan. Thus, the individual cities vied and competed with each other over riches and status. Nagash demanded great quantities of gold and slaves from other cities to be sent in tribute to Khemri. However, without the extensive mummification techniques and magical wards of preservation laid upon the bodies of the Nehekharan royalty, the skeletons of the Tomb Kings' legions perceive the world very differently to mortals. Before long, all efforts of the people were expended in building and maintaining the necropolises. Once he had learned all he could from Khatep, he commanded that the Tomb Kings return to their eternal rest. The Vampires scattered throughout the world to escape destruction, and without their magic and leadership, their armies of Skeletons crumbled. Settra initially saw the rise of Nehekhara and got to see it in all of its glory. The queen of Lahmia, Neferata, embraced the malign magic and used her powers to consort with daemonic entities. The first great civilisation of Mankind stood on the brink of total destruction. Settra waded into the carnage. Not to be confused with Tomb King (Title). Rakuten … As his spell reached its crescendo, a great wave of power surged from the sorcerer's body, washing over the lands of Nehekhara and stealing the life from everything in its path. [1f], Forming the mighty backbone of their armies are the mighty war constructs, animated beings given life by the Mortuary Priest to serve and obey the commands of their Tomb Kings. In exchange for their worship, the deities offered to protect and watch over those that dwelt within the Great Land. Despite Valgar's fearsome skill, his forces were vastly outnumbered and his own warriors were growing tired, their strength sapped by the punishing glare of the desert sun. These unliving kings and their personal retinues of warriors and priests are all that remains to remember their passing. Faced with destruction by Nagash's sorcery, the Mortuary Cult had finally decided to take action and put their centuries of magical research into practice on the battlefield. Games Workshop Webstore. Though the expansion of the Great Land did not proceed at the same pace as it had during the reign of Settra, every now and then a warrior-king would extend his realm, either by conquering his neighbours or by pacifying some of the savage lands surrounding Nehekhara. The King of All Nehekhara smashed into the ranks of mortals time and again, leaving a trail of fire and death in his wake. Tomb Kings pile er velsignede af selveste slange guden, og er i stand til at skyde, uden nogen form for tab i sigtbarhed, om end modstanderen er langt væk, tæt på, i dækning eller på åben mark. First the city-state of Numas, known as the Scarab City, fell before his might. Any army that is led by a non-Legendary Lord I would drop a Heirotitan and take a Tomb … His Herald, Nekaph, stood as ever by his side. After research the "Wisdom", THEN you can obtain that dynasty's unique Tomb King for 1 turn to research and 200 Jars. Settra immediately abandoned his plans for global invasion, and instead led the Tomb Kings in the defence of their homeland. Then the port-city of Zandri surrendered, and with every victory more warriors flocked to his banner. Settra/Lord. Though Nehekhara did not revert to all-out civil wars as during the Time of Strife, skirmishes between neighbouring cities were not unheard of. After only a few years, Nagash had surpassed his tutors' powers, and he destroyed them in a deadly magical duel as they tried to escape.[1d]. In this way, the names of many legions became legendary.King Nekhesh's Scorpion Legion, for example, halted several barbarian invasions and felled their foes with spears whose tips were fashioned from the black claws of giant scorpions. A powerful blade, made of purest warpstone, was pushed into his hands, and the emaciated king stumbled into Nagash's throne room just as the sorcerer was reaching the climax of his mighty ritual. Loyal even unto death, legions of implacable skeletal warriors stride to war at the command of their mummified rulers. [1c], When the Tomb Kings advance to war, they do so with these vast legions at their command, a breathtaking sight of gleaming bone, gold and bronze. The Tomb Kings were once rulers of Nehekhara, a vast, fertile kingdom analogous to ancient Egypt and the Mesopotamian civilizations, but not identical to them. Settra returned to his throne room and commanded the Liche Priests to explain to him why the awakening had gone awry, and so long before the right and proper time. According to the myths and legends of Nehekhara, in the time before Men, gods walked the world as mortals. [1d], These wars brought much wealth to Nehekhara, and slave gangs toiled like ants, hauling their prizes back to the necropolises. The king's armies marched across the world, subjugating all before them, and their vast fleets of galleys terrorised the Great Ocean. They believed that with careful preparation and the proper incantations, it might be possible for the dead to return to life in imperishable bodies, though it might take many centuries to perfect and perform the necessary rituals. Driven by Settra's unyielding will, the legions of Nehekhara were unstoppable. Similarly, Prince Sekhef's Heralds of Death were feared for their grisly standard, from which the skulls of a dozen conquered kings hung, cursed by the Liche Priests of Numas to wail in perpetual torment. The war-ravaged cities were quickly restored, and many grand monuments were erected to not just the gods, but also to the honour of Nehekhara's ever-expanding borders, repelling the many mutated monsters and savage barbarians that had sunk their claws into the Great Land during the Time of Strife. [1c], Even unto death, these warriors still fight in the same style as their forebears when they were still flesh and blood. Great King, the Imperishable, Khemrikhara, The Great King of Nehekhara, King of Kings, Opener of the Way, Wielder of the Divine Flame, Punisher of Nomads, The Great Unifier, Commander of the Golden Legion, Sacred of Appearance, Bringer of Light, Father of Hawks, Builder of Cities, Protector of the Two Worlds, Keeper of the Hours, Chosen of Ptra, High Steward of the Horizon, Sailor of the Great Vitae, Sentinel of the Two Realms, The Undisputed, Begetter of the Begat, Scourge of the Faithless, Carrion-feeder, First of the Charnel Valley, Rider of the Sacred Chariot, Vanquisher of Vermin, Champion of the Death Arena, Mighty Lion of the Infinite Desert, Emperor of the Shifting Sands, He Who Holds The Sceptre, Great Hawk Of The Heavens, Arch-Sultan of Atalan, Waker of the Hierotitan, Monarch of the Sky, Majestic Emperor of the Shifting Sands, Champion of the Desert Gods, Breaker of the Ogre Clans, Builder of the Great Pyramid, Terror of the Living, Master of the Never-Ending Horizon, Master of the Necropolises, Taker of Souls, Tyrant to the Foolish, Bearer of Ptra's Holy Blade, Scion of Usirian, Scion of Nehek, The Great, Chaser of Nightmares, Keeper of the Royal Herat, Founder of the Mortuary Cult, Banisher of the Grand Hierophant, High Lord Admiral of the Deathfleets, Guardian of the Charnal Pass, Tamer of the Liche King, Unliving Jackal Lord, Dismisser of the Warrior Queen, Charioteer of the Gods, He Who Does Not Serve, Slayer off Reddittras, Scarab Purger, Favoured of Usirian, Player of the Great Game, Liberator of Life, Lord Sand, Wrangler of Scorpions, Emperor of the Dunes, Eternal Sovereign of Khemri's Legions, Seneschal of the Great Sandy Desert, Curserer of the Living, Regent of the Eastern Mountains, Warden of the Eternal Necropolis, Herald of all Heralds, Caller of the Bitter Wind, God-Tamer, Master of the Mortis River, Guardian of the Dead, Great Keeper of the Obelisks, Deacon of the Ash River, Belated of Wakers, General of the Mighty Frame, Summoner of Sandstorms, Master of all Necrotects, Prince of Dust, Tyrant of Araby, Purger of the Greenskin Breathers, Killer of the False God's Champions, Tyrant of the Gold Dunes, Golden Bone Lord, Avenger of the Dead, Carrion Master, Eternal Warden of Nehek's Lands, Breaker of Djaf's Bonds... and many, many more... 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